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GBA  Crash Bandicoot X/S - It Could Have Been Better... 3.3
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by Galacticdramon
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Jun 27, 2005
THE GOOD:
The Graphics are quite impressive.
The classic Boss Themes are in there, although swapped around in some cases.
Some familiar Stage Themes.

THE BAD:
Not much of a Storyline.
Slightly repetitive.

SUMMARY:
The game follows a shallow Storyline of Cortex shrinking the Earth to a size between a few metres across and three inches across (apparently, not even the Developers can decide on that one!). Crash has to bounce, spin and slide his way through 20 Stages, plus a few Boss Battles,

The Stages are bright, and the Boss Battles are good fun. For example, Dingo-Dile fights you underwater with a torpedo launcher, and the battle with Dr. N. Gin is so well-done that you could be forgiven for thinking it was the battle from Crash Bandicoot 3: Warped! with worse Graphics. Tiny the Tiger just jumps around trying to crush you and gets stuck temporarily every few jumps (as in Crash Bandicoot 3: Warped!), and the obligatory Neo Cortex fights you with a laser cannon in a uniquely-styled battle, requiring the player to cause Cortex to mis-fire and destroy his own power sources. Then there's the final Boss, but I won't Spoil it for you.

While the Graphics are quite impressive for the game's time, the gameplay quickly becomes repetitive. The flying Stages and the Hover-Bike Mini-Game, however, thankfully add some variety to the mix.

Overall, a recommended game if you can find it for a tenner or so.

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