: : : : : Prince of Persia

Background

Seventeen years have I, Jaffar, served as Grand Vizier to the Sultan of Persia. Now the hour of my triumph is at hand. Already I sit on his throne, and soon I shall have his daughter as well—the Princess, whose beauty is like the stars and the moon.
Of course, I would never force myself upon this lovely creature. I shall give her a full hour to reach her own decision. She shall choose me of her own free will—or forfeit her life.
And yet she clings to her fantasy of rescue. The object of her childish infatuation? A young adventurer—a nobody— who is now, on my orders, a prisoner in my dungeons.
There will be no rescue. He shall never leave his prison alive. Even should he escape his cell, he could never survive the cunning traps and palace guards barring him from the Princess.
Yet suppose—by some succession of miracles—he prevails over all these? Ah, then I would be obliged to use certain forces of my own. Enchantment? Black magic? These are but words. I speak of mysteries. Mysteries that no man—or woman—can withstand.

Game Play


Features


Hardware Info

Takiro owns Prince of Persia

Round twelve of Articles of Excellence sees the snag of a two-in-a-row win for upcoming regular reviewer Polarity. Despite votes being spread among several worthy contenders, Polarity won it out with his Prince of Persia review. Describing it as a change of pace, Polarity gives it a decent score because even though it has some flaws, it still brings a solid meal to the table.

 Prince of Persia     Score: 4.0/5
 Genre: Action Adventure

 Prince Of Persia 08 isn't much like the Sands Of Time trilogy; rather, it focuses more on platforming and collect-a-thons, the latter of which, I thought was extinct long ago...

quote Polarity
Having gone through the Sands Of Time trilogy a few times in my short lifetime, to see a completely different prince starring in a game that's called Prince Of Persia was a little bit of a shock to my system, as he looked so different.... I suppose this is how the fans of the older games on DOS felt after seeing the redesigned Prince for the Sands Of Time trilogy. But in any case, with change, has to come lowered expectations - we can't expect the same sort of thing we got with the Sands Of Time trilogy, and in a way, we expected correctly. Prince Of Persia 08 isn't much like the Sands Of Time trilogy; rather, it focuses more on platforming and collect-a-thons, the latter of which, I thought was extinct long ago... I guess somebody at Ubisoft thought to bring them back. But does this change make the game worthy of the name "Prince Of Persia"? Yes, I think it does, but that doesn't excuse some of the problems found throughout.

The game starts with a different looking Prince - who isn't actually a prince, but nevertheless, we're never given a name for the guy, so... why not call him Prince - out in the desert, during a sandstorm looking for his donkey who has the King's ransom in stolen gold. He runs into Elika, who is fighting off two guards. After a bit, they enter the Temple Of Ahriman, which has an evil entity called Ahriman, and his legions of minions known as the Corrupted, sealed inside a room, though that doesn't last long, because Elika's father, the king, cuts down the Tree Of Life, setting Ahriman and his minions free, and corrupting the world around them.
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