Loads of words, adjectives and levels to complete.
Adjectives are great, and make the game much more fun.
Custom levels and a playground!
Improves on the original.
Audio, graphics and physics are a little off.
Object limit limits fun, especially in custom level editing.
When Scribblenauts came out, it had a limited fanbase. Not many people had heard of it at first, but then games magazines reviewed it and described to the world just how wonderful a game it was, and suddenly sales went sky rocketing. It introduced a mechanic never seen before- the ability to create any object you want, just by typing it in a magic notepad. The game featured hundreds of puzzles, which you would have to use your brain, DS, notepad and dictionary to solve. The game saw you going on an adventure with your hero Maxwell and his magic notepad to solve puzzles and just generally mess around. The same concept is carried on to the sequel, Super Scribblenauts, however ...