Pro Reviews

Average Review Score: 8.2


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Super Scribblenauts Reviews

website score publish date article quality
1UP A- Oct 12 '10
AtomicGamer 9/10 Oct 27 '10
Destructoid 7.0/10 Sep 17 '09
EuroGamer 7/10 Sep 14 '09
EuroGamer 8/10 Oct 27 '10
Games Radar 9/10 Oct 12 '10
Gamespy 4.5/5 Sep 15 '09
Gamespy 4.5/5 Sep 15 '09
GameZone 6/10 Nov 03 '10
Gaming Excellence 7.6/10 Oct 15 '09
IGN DS 9.0/10 Oct 08 '10
Nintendo The Official Magazine 86% Oct 29 '10
Worthplaying 8.5/10 Feb 02 '11
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Super Scribblenauts Previews

website publish date article rating
GameSpot Jun 17 '10
EuroGamer Feb 06 '09
Games Radar Jun 16 '10
Games Radar Sep 02 '10
Games Radar Sep 02 '10
GameSpot Jun 16 '10
GameSpot Aug 19 '10
Gamespy Jun 04 '09
Gamespy Jun 18 '10
GameZone Jun 03 '09
Kombo DS Jun 16 '10
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Quoted from Super Scribblenauts Reviews:
Check out these quotes from Super Scribblenauts reviews & previews
"The original Scribblenauts presented an innovative, new concept: Think of nearly any object, type the word into your DS, and watch as it materializes to assist in solving a puzzle. The end result was a game with an interesting idea, but funky physics, jagged edges, and challenges that could usually be solved by typing "helicopter" kept the title from feeling like much more than a novelty. Thankfully, Super Scribblenauts addresses nearly every flaw from the first game and adds enough in the way of new features to finally live up to its potential. You won't find a staggering new story premise within the 120 puzzles contained in Super Scribblenauts. Much like the first game, you lead cartoony protagonist Max through a series of levels with nothing more than the intent of capturing a shiny Starite in order to progress -- Unlike the first game, however, you won't get bored playing through them all. Super Scribblenauts manages to keep the puzzles engaging, with a few exceptions, thanks in no small part to its new feature: adjectives."
"Adjectives have never been so important in a video game."
"Scribblenauts has been one of the most eagerly anticipated DS games of the year, if not the biggest. Its concept was ambitious and its charm captivated all who saw it in the run up to the game's ..."
"Send in the nouns."
"If you spell it, it will come."
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