Ninja Gaiden Dragon Sword Pro Reviews

Average Review Score: 8.2/10

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Ninja Gaiden Dragon Sword Reviews

website score publish date article quality
Console Obsession 8/10 Jul 05 '08
Daily Game 8.5/10 Apr 13 '08
DS Nintendo Life 8/10 Apr 10 '09
EuroGamer 7/10 Apr 15 '08
GameDaily 8/10 Apr 02 '08
GameLemon 8.5/10 May 07 '08 B- Apr 14 '08
GameSpot 8.5/10 Mar 15 '08 7/10 May 18 '08
IGN DS 8.6/10 Mar 07 '08
Thunderbolt 8/10 Apr 14 '08
Worthplaying 8.8/10 Apr 12 '08
Game Chronicles Magazine 9.8/10 Apr 22 '08
Gamespy 4/5 Mar 12 '08
Gaming Excellence 8.6/10 Apr 22 '08
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Ninja Gaiden Dragon Sword Previews

website publish date article rating
IGN DS Sep 20 '07
Destructoid Apr 02 '07
Destructoid Apr 02 '07
GameZone Oct 21 '07
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Quoted from Ninja Gaiden Dragon Sword Reviews:
Check out these quotes from Ninja Gaiden Dragon Sword reviews & previews
"Dragon Sword is played in a fashion that combines the book-style positioning of the DS from the Brain Age titles with the stylus-heavy control of Phantom Hourglass. Unlike Link's most recent outing, however, you need to actually slash your stylus across the screen in order to hurt the baddies."
"If you're in the market for an action game that wrings the most out of the Nintendo DS's visual and sonic capabilities, you need look no further than Ninja Gaiden Dragon Sword."
"Chop, slash, and stylus your way through an impressive ninja adventure."
"Dragon Sword can best be labeled as an experiement, but it’s easy to see the promise delivered from as unlikely a developer as Team Ninja. For as many issues as I have with the game, it’s at least fresh to see someone utilizing the DS hardware to its fullest rather than simply slapping a map onto the second screen and calling it a DS exclusive. "
"Movement is tight and responsive, handled entirely with the stylus. You just drag the tip along the ground in the game, regardless of camera angle, and Ryu Hayabusa dashes around. Tapping the stylus repeatedly over enemies unleashes shurikens, while the swordplay is all about slashing and swiping enemies with the stylus. What's hard to describe in words is just how flowing and well thought out the combat system is in practice."