THE GOOD:The sprites, the backdrops, the sound effects, the music (particularly the remixes as you progress in rounds), the new characters, the battle system (parrying) and just about everything else.
THE BAD:
Err... learning to parry effectively rather than fluking it and getting used to the new characters.
SUMMARY:
Ok, so I wasn't a hardcore 2D fighter fan until I came to Neoseeker, and even then, I have not had the money to have played anywhere near enough SNK fighters than I wanted to. SFII was becoming boring (other than the Alpha series) and I needed something new. When I heard about SFIII, I saw some footage and laughed, as it looked to play exactly the same as SFII to me. I couldn't have been more wrong.
Yeah, its still got dragon punches and hurricane kicks, but the game has more features to learn, and it is these features that have made SFIII more strategic to play.
For...