Average Review Score:
Silent Scope Reviews
|website||score||publish date||article quality|
|GameCenter||7/10||Dec 01 '00|
|IGN Dreamcast||8.3/10||Oct 31 '00|
|»Submit a review link|
Silent Scope Previews
|website||publish date||article rating|
|Games Radar UK||Jun 20 '00|
|GameSpot||May 23 '00|
|IGN Dreamcast||Oct 11 '00|
|SegaWeb||Sep 28 '00|
|» Submit a preview link|
Quoted from Silent Scope Reviews:Check out these quotes from Silent Scope reviews & previews
"Even though the lack of gun support takes away some of the appeal, Konami has done a commendable job of bringing the coin-op experience home. "
"Gamers must take their shots from a variety of perspectives, including land, sea and even a helicopter. Though the game will not support a lightgun peripheral, the controls have been modified to make for easy shooting."
"Visually the game looks just as good as the arcade version, which looks realistic, with city street scenes where police officers and terrorists are dug into defensive positions and are shooting back and forth. The character models, visual effects, and landscapes look identical to the arcade version."
"...works just swell with the Dreamcast controller... seems to mirror its arcade counterpart perfectly... to take advantage of the Dreamcast VMU... VMU acts as somewhat of a sniping window, mirroring what you see in the zoomed-up circular area of the screen..."
"...the challenge of coordinating two playing fields at the same time... Konami cleverly combined both elements together without losing the feeling of the arcade game... game visuals are straight from the arcade machine... lack of any extra options..."