Arabian Nights: Prince of Persia

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Professional Previews, Reviews, and Roundups

Average Review Score:
3.55/5.0

Reviews

website score publish date article quality
DC IGN7.1/10Dec 20 '00
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Previews
website publish date notes article quality
DC IGN Aug 16 2000 
Games Radar May 25 2000 
Gamespot Apr 24 2000 
Happy Puppy Jul 19 2000 
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What They Say:
Check out these quotes from reviews & previews
"The puzzles and trap evasion will remind you in some ways of Tomb Raider. We got to see a few of the puzzles, which involved turning switches to open up new areas - basic stuff, although we were told that the puzzle difficulty is progressive. Trap evasion looks like it could be the best part of the game, as wherever you go, you need to be on the lookout for emerging spears, deadly blades, and other such hazards."
"...for those of us who have patience enough to hang in there and dig for the good stuff, there’s plenty of it to find. Give it a chance, you won’t regret it..."
"Moreover, strategy will play a larger part in duels than rapid button pushing. And thanks to the Dreamcast's analog joystick, control should be more responsive than ever. A new inventory system has also been implemented, so that use of spells and powerups can be tracked with ease."
Games Radar
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"The Dreamcast version of Prince of Persia will be the first in the Prince series to take place in a fully 3D environment. You'll guide the Prince through 14 different levels, avoiding traps and solving puzzles, and occasionally engaging in some sword-slinging combat."
"The prince will have to run, jump, climb, and engage in combat within labyrinthine caverns, mystical ruins, palaces, and fortresses, all to save his love from the evil sultan and his psychotic nephew."
Happy Puppy
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Series
(0.0506/d/venture)