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Professional Previews, Reviews, and Roundups
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Previews
What They Say: Check out these quotes from reviews & previews
"What really makes the feature such a standout is the incorporation of 'tag combo' moves. These 'tag combos' range from two fighters stringing together a number of punch and kick attacks to special double team moves reserved for specific pairs of fighters."
D128
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"It took my new playable copy Dead or Alive 2 running on the Dreamcast to convince me of it, but I'm now sure that I do have the greatest job in the world."
DC IGN
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"The fighting portion of this game is so good, I would love to argue that this is the best fighter on the Dreamcast - but I can't. Graphically and gameplay-wise, it's absolutely incredible. Nobody, not even Namco, can do what Team Ninja does. Unfortunately, Team Ninja appears to be better at making great arcade games, not console titles. Once you've finished playing the standard fighting modes -- story, time attack, tournament, tag, yadda, yadda, yadda -- there's nothing left."
DC IGN
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"Matches are less straightforward than you'd be inclined to think. Attacks come at varying heights, requiring you to predict the blocking stance that will adequately deflect the blow. Levels include zones of uneven elevation, making it possible to knock characters off of platforms and send them crashing to the ground, stories below."
Electric Playground
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"When the chips are down, Dead or Alive 2 is one of the best beat-em-ups on the Dreamcast, and rather amusingly, a lot of people whose opinions count rate it more so than they do the PlayStation 2 version, but without the added longevity of games like Powerstone and Soul Calibur, it’ll be warming the shelf within a week or two. "
EuroGamer
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