- No Multiplayer Mode
- 3D sweet spot is hard to maintain
This review will use the following criteria:
Gameplay - 35%
Graphics - 25%
Plot - 5 %
Sound/Music - 15%
Replay Value - 20%
Each category will receive a score out of five.
Pilotwings Resort features two main modes: Mission Mode and Free Flight Mode. Mission mode contains five levels of difficulty: Training, Bronze, Silver, Gold, and Platinum. Training and Bronze levels contain six missions while the rest contain nine missions. There are three aircraft to use in the mission with a little variation: airplane, rocket belt, and hang glider. The variation I spoke of involves there being four other aircraft that come while playing a specific mission: a squirrel suit (under rocket belt in Silver level), a turbo jet (under the airplane in Silver), a pedal glider (under hang glider in Gold), and a super rocket belt ( under Platinum).
The point of all the missions is to earn as many points as possible. Those points are then translated into a ranking ranging from no stars to a perfect three stars ( a perfect score will have a red outline around the stars). Points are awarded on tasks performed, the time it took to complete the mission, and the quality of the landing (except in the squirrel suit mission). Before starting a mission, players can view the map and access further details on the controls. It will even tell you the least amount of points that are necessary to earn three stars. At the end of the mission, players are given a scoring break down of the performance so players can evaluate where improvements are needed. Missions are fun and easy to learn, but it is a challenge to earn that perfect score, especially the landings.
Free Flight Mode involves selecting one of the aircraft and taking a tour of the islands to locate specific spots designated by a green italicized lower case i, locate some balloons by popping them or perform another specific action. Planes can perform specific stunts through rings. Rocket belts can find Mii statues in boxes, and Hang gliders can fly through gold rings to collect them. Stunts, Mii statues, and gold rings can unlock dioramas. Also locating a certain number of balloons can add time to the free flight mode. Players have the ability when flying the hand glider to take pictures of the Wahu area and save those pictures to the SD card. Free flight mode is more relaxing, and it also offers players an opportunity to learn each aircraft better.
Overall, Pilotwings Resort is a fun "pick up and play" game. The main weaknesses with the gameplay are it is a bit on the short side and there is no multiplayer mode. No multiplayer mode is my main fault with this game. Nintendo could have easily incorporated some way to include dogfights in planes (like Wii Sports Resort) or races a la Mario Kart or something else to have multiplayer. (3.5/5.0)
The graphics are well done and the colors are vibrant. This game is very close in quality to Wii Sport Resort. There are some small artifact issues present, but otherwise the graphics are great. What about the 3D effect? Well, for this game, there is a definate sweet spot to find. When a player finds his or her sweet spot, the 3D effect is outstanding. The problem lies in finding that spot. Player can experience head aches or double vision trying to find and keep the sweet spot. Nintendo has recommended that no one should view the 3D effect for more than 20 to 30 minutes. This is a recommendation worth heeding so use that 3D slider to adjust the effect. (4.0/5.0)
Plot - There is no real plot to this game. That's why it only has five percent weight toward the final score. Players just complete missions trying for a perfect score or find everything in free flight mode. (1.0/5.0)
Sound/Music - Both the sound and music are well done in this game. Both are crisp and clear, and both can be adjusted in the options menu underneath the main menu. (4.5/5.0)
Replay Value- Players can try for that perfect score in Mission Mode or try to find all the stuff in free flight mode. There may be even more aircraft to unlock. Otherwise, the lack of a multiplayer mode takes away from the Replay Value. (3.0/5.0)