: : : : : Paper Mario: Sticker Star
Nintendo, obviously neck deep in peer studies to discover just what teens and young adults wanted in their next Mario RPG, found exactly what they were looking for -- stickers. Paper Mario: Sticker Star discards the 3D gimmick of Super Paper Mario, as well as the gimmickless gimmick of the original two Paper Mario RPGs and adopts a gimmick of sticker-based collectibles and power-ups. It's such an important gimmick, they seriously couldn't come up with a better title than Paper Mario: Sticker Star.

To start Paper Mario: Stick Star off right, Mario attend the Sticker Fest in Decalburg to witness the passing of the Sticker Star. Groan. Of course, Bowser interrupts the events and something mysterious happens with the Sticker Star, empowering Bowser with a Royal Sticker. Mario then sets out on adventure to acquire the other Royal Stickers and return the Mushroom Kingdom to the status quo. Oh, and rescue Princess Peach from Bowser's sticky hands. Sticker-y hands?

Adventuring in Sticker Star is much like previous Paper Mario titles. Screens appear 2D, but are actually on a 3D plane -- kind of like classic beat 'em ups. Mario can search through every screen hunting for secrets, rewards, or hunting down enemies who are mindlessly roaming different areas. Some environments will require Mario to use one of his special stickers to open up a new area, stickers which aren't necessarily acquired through the normal story-line. In this way, Sticker Star can be one of the most challenging adventure RPGs in the series.

Combat in Paper Mario: Sticker Star is both similar and different than previous games in the series. It's similar in that the player and enemies take turns attacking, where Mario's RPG attacks have the possibility of doing extra damage or other effects by successfully completing timing-based quick-time events. If you jump attack, pressing a button as you land on your target does extra damage. The difference is that each attack in Sticker Star requires a consumable sticker. Using a boot sticker does the jump attack, a green shell for a green shell and so on. Common attacks are insanely easy to find on the world map, but several rare stickers are one-use so use them wisely.

Paper Mario: Sticker Star ultimately finds an odd sense of balance in-between the weird, but not necessarily uncomfortable addition of stickers as a feature and the new-found difficulty in place to unlock new areas of the game. Otherwise, the RPG mechanics are just as fun as ever and Sticker Star serves as another solid addition to the series and to the Mario franchise as a whole. ===Official URL===
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SPdave and 6 others played Paper Mario: Sticker Star
SPdave and 50 others own Paper Mario: Sticker Star
Oct 31, 13 4:31pm
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Oct 04, 13 10:16pm

The fourth entry to the Paper Mario series and the first for handhelds, Paper Mario makes another...

Mar 25, 13 6:36am

Paper Mario: Sticker Star

The following review uses the following weighted system:

Dec 17, 12 8:39am
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Dec 03, 12 9:28pm
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Paper Mario: Sticker Star was a lot of things, but it certainly wasn't particularly comparable to classic RPG... posted Dec 03, 12 12:17pm

Nov 15, 12 8:20am
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Nov 13, 12 8:38pm
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Nov 12, 12 7:02pm
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Nov 12, 12 12:45pm
added 17 new screenshots
Nov 11, 12 6:03pm
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Nov 08, 12 7:56am
added 11 new concept art

The Nintendo Direct series of online streams and videos may not be the most ground breaking of features, but it... posted Oct 25, 12 12:56pm

Oct 21, 12 1:20pm
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Oct 05, 12 10:10am
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47 want | 51 own | 7 completed
7.5 / 10
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