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Hardware Configuration
- CPU: Intel Core i7 965 at 3.2 GHz (133x24)
- Motherboard: MSI Eclipse (X58)
- Memory: 6 GB Mushkin HP3-12800 1600MHz DDR3 at 1333 MHz (9-9-9-24)
- Chassis: Thermaltake Armor
- Power Supply: Thermaltake Toughpower 1200W
- Hard Drive: 250 GB Seagate Barracuda 7200.10 SATA, w/16 MB cache
- CPU Cooler: Noctua NH-U 12
- OS: Vista-64,SP1
Video cards used in the benchmarks include a XFX HD 5870, a BFG GTX 285, an Asus ENGTX 275, a MSI R4890 Cyclone, LeadTek GTX 260 Extreme+, an ATI HD 5970, a ATI HD 5830, a Sapphire HD 5850 Toxic, and a PowerColor HD 5770.
Software
For the drivers, all the ATI cards used the Catalyst 10.1 drivers, except where noted, while the Nvidia cards used Forceware 195.62 drivers, except for the GTX 480, which used 197.17.
Below is are current line-up of benchmarks. We also added our first three DirectX 11 benchmarks, for this review. They will be explained on the final benchmarking paged marked DX11.
Bioshock: For this benchmark, all of the Detail settings were set to 'High'. All of the graphic option switches were set to 'On', with the exception of the following three settings: Vsync, Windowed mode, and Force Global Lighting. We used FRAPS to measure frame rate performance. The FRAPS run was 138 seconds, triggered from pulling the switch in the sub at game's beginning. The sub's dive involves many big models moving around, which should strain the GPUs and be a good measure of the game's engine.
Batman: Arkham Asylum: Gotham's Greatest Detective makes for a good benchmark. We used the in-game bench, running at 2560x1600, with the highest quality settings possible. We chose to only test without AA as there has been some controversy that AA is unnecessarily handicapped in this game for some video cards.
FTL_Blunderbuss: This is a demoscene demo by the group Fairlight, which came in second in competition in October 2009. It makes very heavy use of particles, and is a good GPU workout. We used FRAPS to measure the average framerates of a run through the program, running at 1680x1050, with 4xAA, and 'high' detail.
Crysis: Warhead: Games don't get much more demanding than Crysis. We used the 'Gamer' pre-set level of details, which is the middle level setting out of 5 options. We ran the benchmark on the 'avalanche' map, using the FrameBuffer Crysis benchmarking tool, version 0.29, in DX10 mode.
Enemy Territory: Quake Wars: We use this id FPS benchmark to test out higher resolutions. We used the highest possible detail settings. We tested the resolutions at 4x AA as well as at 8x AA. 16x AF was also used.
Far Cry 2: This open-world FPS is great looking game that really puts the strain on a gaming rig. We used the built-in benchmarking tool, and the overall 'Very High' quality setting was used.
Furmark: This intensive, synthetic benchmark models a ring of fur. We benched at 1680x1050.
Street Fighter IV: You have probably heard of this famous fighting game. It has 3D graphics, but generally does not require much GPU horsepower to run well. We used Capcom's stand-alone PC benchmarking tool for our tests, and ran everything at its highest possible settings, using 4xAA, and the 'Watercolor' setting.
Unreal Tournament 3: We tested the game using a fly-through of the vehicle capture-the-flag map 'Suspense.'ShangriLa (map) running for 90 seconds. Details were set to 'High', and a AF setting of 16x was used.
World In Conflict: We used the built-in benchmark of the demo version of this game. We ran the benchmark in DX9 rendering mode, with a 'High' level of quality. For the AA testing, we used a setting of 4x, and a setting of 16x for AF.
If you would like any further information about our benchmark settings, feel free to ask us in the forums.
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Thanks!
According to an online currency converter, that's £336
The lowest GTX 480 price in the UK is £430.
I would definitely be willing to pay £336, but £430 is taking the piss. Especially since warranties in the UK are bullshit. (For example, there's no Lifetime warranties on XFX graphics cards over here)
Fancy buying me one?
Great job and Great timing!
EDIT: so...no overclocking?
Could be better but kinda predictable, it's in the same spot the gtx280 was compared to the 4870.
The power consumption is ridiculous though, holy hell.
Yeah, that was somewhat of concern to me. This is another reason I wanted to wait before considering this card (this gen of cards) as a serious buy. Forget, for the moment about the MONSTER HD 5970. I have to wonder if an overclocked 5870 wouldn't make minced-meat out of the GTX 480. I mean DAMN lol how hot must that card run that we cannot overclock it?
This is why I want to wait and see what happens with this gen of NVIDIA.
From what the neo authors seemed to indicate, NVIDIA sat on this one trying to hone it for public release for quite some time, chances are they had to produce something or fail completely in the eyes of the investors.
From what it sounds like so far, they've expressed little interest in bringing the GF100 architecture down the ranks to the midrange offerings. Instead we'll be seeing 3rd / 4th gen rehashing of their product line in the 300 series. :/
http://www.allbusiness.com/professional-scientific/scientific-research-development/528243-1.html
I'm guessing the devices are still a bit large, but imagine if the card was designed to run in one of those units instead of in a normal PC case. The ridiculous heat could be used to POWER the card.
EDIT: Ok, this is odd. I just found out that someone tried overclocking the GTX 480.
http://www.legitreviews.com/article/1258/12/
45 Centigrade after overclocking? I think he's talking about idle temperatures only, and didn't mention under load. Still, I'm suprised he got away with overclocking that thing at all.
What's the temperature like under load with the fan at 100 percent, I wonder?
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