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Logitech G9 Review - PAGE 2
Gabriel Vega - Friday, March 21st, 2008


The G9 is a very compromising mouse, by that I mean that there are a load of things you can change on this setup, the grip comes off for a more casual rest or you can snap on a more aggressive and shorter grip with a textured shell. The allowance is a nice one, although some gamers will probably feel that they become accustomed to one style over the other and find themselves forgetting about the option in time. For me I've become much more attached to the textured hand-grip which for the most part seemed foreign until I warmed up to it.

Playing with the G9 is another story, the mouse uses a new version of SetPoint designed for G9 support, gamers have control over the LED color scheme, over the macro catalog, over polling rates and DPI levels not only on the fly but per profile as the G9 stores up to 5 individual profiles for gamers to use on the mouse itself in memory, as a result gamers can take the mouse anywhere and use the settings stored without having to go through the control panel again. This was a nice feature when swapping between my desktop and laptop. Unfortunately while the macro feature is pretty nice, it could go a step beyond and allow for custom macro calls to be made to finally complete the circle.

 

In action the G9 is smooth, the feet have little if any resistance at all, the weight of the mouse is light but it can be adjusted with the included container of mini-weights. For the most part I found myself not needing them as I like to whip around but in sniping I found myself using about 22g of weight to rebalance it. The MicroGear wheel was the first thing to get turned off, while it's nice that it's so click precise, if I need to whirl through my weapons in a hurry, I'm going to take whatever shortcut allows for it. In this case the ball bearing setup allowed for fast swaps without having to even consider my number keys. It's also good for a laugh when just running around as you wait for the wheel to finally slow down from rapid pace without stopping it.

The ergonomics of the mouse are very sound, the grips allow for some comfort while keeping the hand prone to action, I didn't find my hand getting all that settled while testing at all and that in general I found my aim to be in constant movement allowing for more critical shots to be made in game. Given that it didn't seem that welcoming at first it was a surprise to see how fast I could change my style after giving it a chance to really just set in.


Article Index

1.Introduction
2.G9 - The impressions
3.Gaming: Team Fortress 2
4.Gaming: Counter-Strike
5.Gaming: Call of Duty 4
6.Conclusion

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