All the staff here at Neoseeker stay up-to-date on current and upcoming PC hardware, but still I was taken back by the product that was delivered to our labs last week. In fact, I was completely unaware of its existence until an email appeared in my inbox with the technical details and highlights just a few days prior to it arriving. Before we get any further the product being described is the HD 4670 x2 Quad DVI. That’s right, it is a dual GPU version of the popular, but long since retired ATI HD 4670. When a product such as this shows up it is important to look at it from all angles, and determine what type of consumer it is ultimately marketed toward. In this case the Visontek HD 4670 x2 is a product for business environments that are looking to maximize their monitor real estate, but are limited by a single PCIE slot and DVI connections. So, this card is not intended from gamers or even the consumer market, but rather businesses looking to increase productivity though the use of additional displays. To cater to this portion of the market Visiontek has created a dual GPU graphics card with two independent video controllers. This allows the graphics card to support up to four monitors simultaneously. However, unlike most Eyefinity options which use DispalyPorts for the connection, the HD 4670 x2 can do this through four dual-link DVI ports. This could be very beneficial to anyone with multiple DVI monitors and no means to tie them all together. The burning question though, is why use the 4000 series? Well, it appears that is the means through which Visiontek intended to keep the cost of the graphics card down. This will allow the HD 4670 x2 to be accessible to both large and smaller businesses alike. Still with the MSRP being over $300 it does not come cheap. Additionally, since Visiontek used the older ATI architecture many current technologies such as DX11 and Eyefinity will not be supported. If you are as intrigued as I am and want to see how a dual GPU HD 4670 will perform, you will definitely want to read on!
Specifications:
next: Box, bundle, and impressions »
|