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Crysis 2 is a first-person shooter developed by Crytek and is built on the CryEngine 3 engine. While the game was lacking in graphical fidelity upon its release, Crytek has since added feature such as D11 and high quality textures. This improved the in-game visuals substantially, which in turn pushes even high-end hardware to the max.

Unlike Batman, Crysis 2 performance scaled well in both CrossFire and TriFire. Our results show that two graphics cards working together were capable of pushing up to 50% more pixels than a single graphics card, while TriFire added an additional 30% performance over CrossFire.
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one thing that bugs me about neoseeker reviews is the fact that the actual power consumption of the card itself is not recorded. for nvidia cards, its not a problem, as i can find the info on google in a snap, but AMD cards are a real bitch to find that kind of information on. for a computer builder, it would be more important to know what the card power consumption is, rather than that of the entire system.
I suppose one of the problems with crossfire is that not all games are optimised for it, thus in most cases the extra cost would not be worth it.
Perhaps I'm somewhat expecting too much of AMD, but after the initial issues with the bulldozer CPUs, AMD really could do with this card scoring high, considering that Intel and nVidia perform better in benchmarks. I know a benchmark score might not always translate into good gaming performance, but it seems to be one of the main selling points.
The new architecture seems to be targeted mainly at improving tessellation and gpgpu number crunching, the shader ALU's themselves aren't very different from what they were before.
As for Bulldozer it sold very well despite the reviews. E-tailers are still having a hard time keeping them in stock even though production yields are said to be pretty good.
Hiigaran
TPU does the card only power tests and seem fairly consistent to the neo power consumption if you factor in the other parts.
Does Chris happen to have an Eyefinity setup he can throw these three cards at for benching? Doesn't need to be anything official or testing the other cards but when you hit 60fps+ on nearly all the benches at 2560x1600 it makes it look kinda funny.
The fps on Metro is interesting though, the game has scaled well with tri and quad fire from other reviews I've seen, albeit older generation cards, so I'm wondering if it's bad crossfire support for this gen in the game or it's finally hitting it's single threaded cpu limitation?
any microstuttering, or goofy times with drivers, like for a particular game performance wasnt great right out of the gate, and you needed a hotfix?
also ive never really thought about it, but say you have 3 cards in trifire, each with 1gb of vram. does that effectively give you 3gb of vram, kinda like raid0? does the effective bandwidth also follow in suit? or would you just be stuck with 1gb, as if you only were using one card?