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From the start, the experience is captivating, and grows much moreso as you play through.
The graphics, simply put, are absolutely gorgeous, particularly with maxed settings on a 23'' display. Somehow, PB have managed to create a feel that is simultaneously "warm" as well as "gritty" like many dungeon crawlers of old, pulling it off flawlessly.
It's not just the technical presentation, though, it's what's presented. Running through forests, fields, rivers, exploring ruins populated by undead skeleton warriors, exploring harbour-side towns -- it's a highly immersive experience in that you're thrilled to be apart of this world.
While in many other titles music takes a backseat to the gameplay and graphics, this is far from the case in Risen. Both the music -- which is playing almost constantly, but subtly -- and the superb voice acting are an integral part of the show.
All combined you have a very engrossing atmosphere; this side of the game's appeal was laid down from the beginning with PB's "mood clips" (see below).
Of course, all this atmosphere with weak gameplay would bring the whole experience tumbling down, but Risen delivers in spades. Some game designers have described the quality of addictiveness in an RPG as highly elusive; take it from us, this one has it and plenty to spare. When not engaged directly in the story, you'll be spending your time completing heaps of quests, looting everything (you've never seen an RPG like this with so much junk to steal), taking down enemies (like those thieving gnomes -- they jump up and down before attacking you, it's adorable), cooking, mining, making your own weapons, magical rings, or potions, or just running around in fields admiring the sky (it's that lovely).
Combat can be harsh, unforgiving, but equally realistic and satisfying. Combined with the hectic music, the designers have managed to build something very tense and exciting, requiring your close attention and strategic thought -- surely one of the game's highlights.
While many of the quest locations are pointed out for you, there are many areas blocked by powerful enemies or a magic barrier you cannot yet break; you'll also encounter chests which may be above your level of lockpicking. Pen and paper RPG fans will feel at home in situations like these, as it could prove useful to break out a writing pad and get to sketching.
Some gamers have noted the control scheme in the Gothic games (particularly the first) is rather cumbersome. While many disagree, Risen is nevertheless very accessible, likening its scheme with the majority of other RPGs today, and that's no bad thing. This is about the only mechanic changed; longtime fans will be happy to know all the quirks and features -- like gutting animals, intuitive lockpicking, sleeping in other people's beds (if they don't catch you), an initially very hard difficulty, and a good blend of serious and very funny dialogue -- remain.
Risen is also about the little touches. For instance, after taking a nap in a hut located in the plains, you'll wake up the next morning to a stunning sunrise. Wandering about, you'll notice a flock of birds far in the distance flying over a mountain range. It's breathtaking. Upon completing quests, characters will set off in the world to do what suits them. After rescuing an ogre from a prison, for example, he can afterwards be seen by the riverside near the prison's exit, taking in the scenery. Speaking to him will provoke a "I hope you're well, friend."
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Small sidenote: you guys got a tag now, awesome.
Small sidenote: you guys got a tag now, awesome.
Thanks!
You can buy them on GOG.
Gothic 2 is on for $7 til Monday.
Once I finish my next two reviews, I hope to be able to complete them and then give myself a proper go with Risen. It's really not the kind of game that can be rushed. That and I meant to become a pure mage...that didn't work out.
I'm digging the tags, too.
Thanks!
You can buy them on GOG.
Gothic 2 is on for $7 til Monday.
Once I finish my next two reviews, I hope to be able to complete them and then give myself a proper go with Risen. It's really not the kind of game that can be rushed. That and I meant to become a pure mage...that didn't work out.
I'm digging the tags, too.
I played all parts an love the whole thing. I can't wait to play this new jewell of PB and I also would love to see more PB games in the future. No other game catches me so hard from its funny charakters, its beautifull landscape and small places with so much live and joy in it. It newer gets boring to dive in a Gothic part again and again and again
Try it, and soon you will be a dependent of Gothic too.
I'm just afraid of what Jowood does without his heads of intelligence with this so called "Tale of Gothic". I fear it will lose a lot... Lets hope they have learnd a bit from PB, eh
So long and have fun...
I played all parts an love the whole thing. I can't wait to play this new jewell of PB and I also would love to see more PB games in the future. No other game catches me so hard from its funny charakters, its beautifull landscape and small places with so much live and joy in it. It newer gets boring to dive in a Gothic part again and again and again
Try it, and soon you will be a dependent of Gothic too.
I'm just afraid of what Jowood does without his heads of intelligence with this so called "Tale of Gothic". I fear it will lose a lot... Lets hope they have learnd a bit from PB, eh
So long and have fun...
You're referring to Arcania: A Gothic Tale (made by Spellbound). I've thought the same -- Risen is a Gothic game...they've got so much of the series in it I have to wonder what Spellbound has left to work with. And the game's been cooking for a long time now with little to show for it...I could see it being canceled even, particularly if Risen does well. I do hope it turns out to be a good game, though, then we get two Gothics, or at least two great RPGs.
You're referring to Arcania: A Gothic Tale (made by Spellbound). I've thought the same -- Risen is a Gothic game...they've got so much of the series in it I have to wonder what Spellbound has left to work with. And the game's been cooking for a long time now with little to show for it...I could see it being canceled even, particularly if Risen does well. I do hope it turns out to be a good game, though, then we get two Gothics, or at least two great RPGs.
I guess I've missed the promotion, but if I haven't I don't think my cheque will have cashed yet
Thanks for your feedback Havenssong, I appreciate it. And what a whopping first post, welcome to the forum! Hope you enjoy it here.
I guess I've missed the promotion, but if I haven't I don't think my cheque will have cashed yet
Thanks for your feedback Havenssong, I appreciate it. And what a whopping first post, welcome to the forum! Hope you enjoy it here.
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