Code of Princess 3DS Review - PAGE 1

- Monday, October 8th, 2012 Like Share


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1 thumbs!
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Akira_EX Oct 13, 12
Code of Princess does feel like a regular beat-em-up with upgradable stats, but the campaign missions do provide some challenge and present the need to change up strategies or equipment. I haven't gotten into the bonus missions yet, but it looks like those will be pretty challenging.

This game is great for making you play just one more mission. It's great for a portable game, with relatively short missions that can be mostly beaten in a couple minutes. The collectathon for all of the different equipment can be appealing as well.

I can agree with some of the points with the review, and that their are some things that can be done better. However, the combat is what the game is focusing on and is done pretty well, and is decidedly better than average. Personally I would give it at least 1 more point, probably a 7 or 8 out of 10
2 thumbs!
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Big A2 Oct 16, 12
quote
What’s left is a tedious, uninspired experience, a waste of potential. 6/10
I don't know about you guys, but it seems like game reviews really need to break out of this habit of writing about how bad the game is and then giving in an above-average score.
0 thumbs!
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bbb7002004 Oct 16, 12
Game reviews should just stop giving scores period. A game can't be factored down to a single number, if you want to know the reviewer's opinion, read the review.

That said, I don't pay attention to reviews anymore. I have a good grasp of what I like and don't like and can usually tell whether I'll like the game or not via trailers.
0 thumbs!
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bluexy Oct 16, 12
Big A2 Neo uses a 7 average review scale, like a lot of establishments these days. Personally, I prefer the 5 average scale too, as it not only lets me clearly state whether a game is bad or not, but also provides more room to describe how good a game is.

That said, going by Neo's book, CoP it fits perfectly at the 6.0 range: http://neowiki.neoseeker.com/wiki/Review_rating_system

bbb7002004 I'm the same as you, in that I don't typically read a review in order to decide what games I want to play, but I still like to read them. There's a lot of insight into what makes a game, simply stated, good or bad. It helps maintain perspective, otherwise it's easy to fall into dismissing games without giving them a fair chance.

For instance, there are certain outlets that have absolutely loved Code of Princess. It's really interesting to me how they enjoyed it, and by reading their descriptions I can see where they glossed over the parts that really stuck with me -- or vice versa.

Scores are pretty ridiculous though, right? haha
0 thumbs!
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bbb7002004 Oct 16, 12
That's a good point. Occasionally I'll go back and read/watch reviews of games that are already out to see what the general consensus is on something, but they rarely play into purchasing decisions for me.
0 thumbs!
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Sonic Flash Oct 16, 12
quote bbb7002004
Game reviews should just stop giving scores period. A game can't be factored down to a single number, if you want to know the reviewer's opinion, read the review.

That said, I don't pay attention to reviews anymore. I have a good grasp of what I like and don't like and can usually tell whether I'll like the game or not via trailers.
I think number scores are for the lazy people they're trying to wrangle in. People who depend on publicity or favortism have to resort to pandering and doing things that have become "the norm", despite being contrary to the goal of the review. An ugly byproduct of popularity.
0 thumbs!
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Big A2 Oct 16, 12
I have no problem with scores (they’re useful for aggregate sites, quickly comparing buying choices, etc), I just think they shouldn't be silly about it. As someone who reads a fair amount of reviews for music and movies too, seeing such a negative reception be summed up with 3 stars is just bizarre.
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