Flight sims often seem inaccessible due to overly complex control schemes, but Battlestations: Pacific makes it easy to navigate and dogfight right out of the box. As missions progress and become more varied, the appeal in aerial combat centers on faster battles with greater emphasis on large squads. The learning curve for both sides was fairly relaxed.
Aerial battles can get pretty intense. Swift tactical strikes are what shine in Battlestations: Pacific, through control of a squad of bombers or fighters to take down enemy planes and make critical stirkes. Players have weapons such as 1000 lb. bombs and torpedos at their disposal, and if things are really grim players can even sacrifice their own planes. As the missions progress, aerial battles feature the support of aircraft carriers to launch additional units into battle based on player choice. Users will also find that certain missions may need torpedo or extended fighter support.
Players that go strictly on offense without paying attention to their squad or fleet will find that the enemy quickly exploits wandering ships or damaged squads in an attempt to establish rapid dominance. In naval battles, neglecting the fleet can result in a quick loss of support units to carriers and battleships. Players need to be on their toes in aerial battles as well, managing their bomber and fighter teams on top of their battleships and aircraft carriers, all while trying to eliminate the opposition. Quick status checks are the key to staying in top form.

Naval missions are often noticably slower paced and often rely on chasing units down with a limited range of weapons. Artillery fire is one of the most popular choices to decimate the opposition throughout the game, as close combat with another fleet is near suicide given your proximity to their return fire. Overall these battles aren't as intense, but do require planning to prevent the loss of all available units in the fight. The game emphasises the need to organize a formation that can win effectively.