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Diablo II Review - PAGE 1
Prairie Wolfe - Monday, July 31st, 2000


When mankind collectively reaches the pearly gates of the afterlife and the Apocalypse has come, his greatest vice would have been his arrogant and stubborn illusionary belief that his life was purposive in some cosmic way.

Humans will eternally believe that they can make a difference, especially when it comes to saving the world. And predictably in Diablo II, this is what we must do.

Aye, Diablo, the daemon from Dante’s worst nightmare, has respawned and has transcended Hell to possess our feeble souls. The Lord of Terror must undertake a stygian quest to reunite with his brethren, Baal, Lord of Destruction and Mephisto, Lord of Hatred. Together, the anti-Trinity would be invincible. Your job, as either a valiant Paladin, a sniveling Necromancer, a lithe Sorceress, a busty Amazon or a brute Barbarian, is to shadow Diablo, the Lord of Terror, in his cursed journey and hope you get to his brethren before he does.

In Diablo I, after your brave hero successfully forded Diablo's denizens and decimated the Dark Lord himself, you may remember unflinchingly impaling a large and cruel stone into your forehead. Then the credits rolled, much to your astonishment and confusion...

Heaven and Hell have been in bitter conflict since the Beginning. The forces of both sides have raged in an eternal war that saw colossal casualties. The bloodshed only halted when mankind opened his eyes for the first time in the Garden of Eden. A breathless stalemate followed as both the angels and the daemons awaited man's decision. Which side would he choose?

Man, being the fickle egocentric being that he was, became the focal point of the Great Conflict.

next: Background »

Article Index

1.Introduction
2.Background
3.Improving on Diablo I
4.Character Features & Nitpicking
5.Sound & Multiplayer
6.Final Thoughts

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