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Hegemonia Preview - PAGE 1
Gabriel Vega - Tuesday, October 8th, 2002


Rare is it to see a title which expands the boundaries that have been formed in the strategy genre. Digital Reality & Dreamcatcher Interactive's Hegemonia is one of few that seems to be on track to accomplishing this goal via using a 3D map system throughout the game. Although currently in a rough stage, Hegemonia gives players a vast galaxy to explore and take over with their empires.

In the game you battle for supremacy with forces from Mars or from Earth, in the depths of space. Keeping your funds up will be key to survival as your empire and armies need them to survive and repair. You'll also find yourself mining and searching for scrap materials to use such as from fallen enemies or just debris in space.

The game itself in its current state has its ups and downs. The gameplay is great as you have a full grid to work with for moving your troops and shuttles around space on your missions. The enemies are responsive and put up quite a battle to destroy you. The camera angles do need a bit of work though as you can lose your teams quite easily if you wander off to see whats ahead of your group in battle. A lock on feature was mentioned to be in the works for later releases so this could very well be an eliminated issue when the beta launches.

Online play is avalible right now but I was unable to find anyone via the gamespy network that was running this title. So I'm unable to declare how the network play and physics run for the game. Hopefully in a later release more users will be online to put their online gameplay to the test.

The graphic choice for this title is quite pleasing. The space setting is pre-rendered from what I could make out, but it meshes perfectly with the 3D ships and planets creating a very fluid environment. The options allow for lots of manipulation to your setup - ranging from particle adjustment to AA levels to implement.

The sound in the game is a bit repetitive as your team screams out the same three or four lines when they start losing in battle sometimes even overlapping themselves. The music blends well when you're able to pull away and listen for it although most of the time you'll be trying to setup your next moves to avoid being killed off.

The game is slated for a November 02 release on the PC market. With some quick adjustments to the sound and a stable online community this title could have quite a bit of potential in the strategy marketplace.

Be sure to check out the screenshots below for a close look at its current state.

-VeGiTAX2


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1.Hegemonia Preview

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